Compare the projected difference with the turn limit
Estimate both totals after adding the signed tile, then compare their absolute difference with the current hard limit. Exact and Stable results build a combo; Tense, Danger, and Breach reset it. A small award that protects the ledger can be preferable to preserving a streak while crossing the limit.
One +2 tile can turn a two-point gap into Exact
On turn 7 the hard limit is 7. If the totals are Left 8 and Right 6 and the available tile has effective value +2, placing it on the Right makes both totals 8: difference 0, Exact, 120 base points. Placing it on the Left instead makes the difference 4: Tense, 55 base points.
Signed choices shape an 18-turn balance
Each tile changes one running total, while the hard limit tightens from 8 on turns 1–6 to 7 on turns 7–12 and 6 on turns 13–18. A Breach loses that turn’s points but does not end the session, so recovery and the final balance still matter.